Prevents an out-of-memory crash when uploading images and also downsizing now uses significantly less memory.
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0f5130f692
commit
26c722c950
2 changed files with 75 additions and 35 deletions
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@ -945,27 +945,20 @@ public class ComposeActivity extends BaseActivity {
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private void downsizeMedia(final QueuedMedia item) {
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item.readyStage = QueuedMedia.ReadyStage.DOWNSIZING;
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InputStream stream;
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try {
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stream = getContentResolver().openInputStream(item.uri);
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} catch (FileNotFoundException e) {
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onMediaDownsizeFailure(item);
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return;
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}
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Bitmap bitmap = BitmapFactory.decodeStream(stream);
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IOUtils.closeQuietly(stream);
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new DownsizeImageTask(STATUS_MEDIA_SIZE_LIMIT, new DownsizeImageTask.Listener() {
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@Override
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public void onSuccess(List<byte[]> contentList) {
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item.content = contentList.get(0);
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uploadMedia(item);
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}
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@Override
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public void onFailure() {
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onMediaDownsizeFailure(item);
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}
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}).execute(bitmap);
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new DownsizeImageTask(STATUS_MEDIA_SIZE_LIMIT, getContentResolver(),
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new DownsizeImageTask.Listener() {
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@Override
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public void onSuccess(List<byte[]> contentList) {
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item.content = contentList.get(0);
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uploadMedia(item);
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}
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@Override
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public void onFailure() {
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onMediaDownsizeFailure(item);
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}
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}).execute(item.uri);
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}
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private void onMediaDownsizeFailure(QueuedMedia item) {
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@ -15,35 +15,63 @@
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package com.keylesspalace.tusky;
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import android.content.ContentResolver;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.net.Uri;
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import android.os.AsyncTask;
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import java.io.ByteArrayOutputStream;
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import java.io.FileNotFoundException;
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import java.io.InputStream;
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import java.util.ArrayList;
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import java.util.List;
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class DownsizeImageTask extends AsyncTask<Bitmap, Void, Boolean> {
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private Listener listener;
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class DownsizeImageTask extends AsyncTask<Uri, Void, Boolean> {
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private int sizeLimit;
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private ContentResolver contentResolver;
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private Listener listener;
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private List<byte[]> resultList;
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DownsizeImageTask(int sizeLimit, Listener listener) {
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this.listener = listener;
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DownsizeImageTask(int sizeLimit, ContentResolver contentResolver, Listener listener) {
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this.sizeLimit = sizeLimit;
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this.contentResolver = contentResolver;
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this.listener = listener;
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}
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private static Bitmap scaleDown(Bitmap source, float maxImageSize, boolean filter) {
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float ratio = Math.min(maxImageSize / source.getWidth(), maxImageSize / source.getHeight());
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int width = Math.round(ratio * source.getWidth());
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int height = Math.round(ratio * source.getHeight());
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return Bitmap.createScaledBitmap(source, width, height, filter);
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private static int calculateInSampleSize(int width, int height, int requiredScale) {
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int inSampleSize = 1;
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if (height > requiredScale || width > requiredScale) {
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final int halfHeight = height / 2;
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final int halfWidth = width / 2;
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// Calculate the largest inSampleSize value that is a power of 2 and keeps both
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// height and width larger than the requested height and width.
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while (halfHeight / inSampleSize >= requiredScale
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&& halfWidth / inSampleSize >= requiredScale) {
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inSampleSize *= 2;
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}
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}
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return inSampleSize;
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}
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@Override
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protected Boolean doInBackground(Bitmap... bitmaps) {
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final int count = bitmaps.length;
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resultList = new ArrayList<>(count);
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for (Bitmap bitmap : bitmaps) {
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protected Boolean doInBackground(Uri... uris) {
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resultList = new ArrayList<>();
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for (Uri uri : uris) {
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InputStream inputStream;
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try {
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inputStream = contentResolver.openInputStream(uri);
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} catch (FileNotFoundException e) {
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return false;
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}
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// Initially, just get the image dimensions.
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BitmapFactory.Options options = new BitmapFactory.Options();
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options.inJustDecodeBounds = true;
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BitmapFactory.decodeStream(inputStream, null, options);
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int beforeWidth = options.outWidth;
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int beforeHeight = options.outHeight;
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IOUtils.closeQuietly(inputStream);
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// Then use that information to determine how much to compress.
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ByteArrayOutputStream stream = new ByteArrayOutputStream();
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/* Unfortunately, there isn't a determined worst case compression ratio for image
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* formats. So, the only way to tell if they're too big is to compress them and
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@ -54,7 +82,25 @@ class DownsizeImageTask extends AsyncTask<Bitmap, Void, Boolean> {
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int scaledImageSize = 4096;
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do {
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stream.reset();
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Bitmap scaledBitmap = scaleDown(bitmap, scaledImageSize, true);
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try {
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inputStream = contentResolver.openInputStream(uri);
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} catch (FileNotFoundException e) {
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return false;
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}
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options.inSampleSize = calculateInSampleSize(beforeWidth, beforeHeight,
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scaledImageSize);
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options.inJustDecodeBounds = false;
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Bitmap scaledBitmap;
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try {
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scaledBitmap = BitmapFactory.decodeStream(inputStream, null, options);
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} catch (OutOfMemoryError error) {
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return false;
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} finally {
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IOUtils.closeQuietly(inputStream);
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}
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if (scaledBitmap == null) {
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return false;
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}
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Bitmap.CompressFormat format;
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/* It's not likely the user will give transparent images over the upload limit, but
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* if they do, make sure the transparency is retained. */
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@ -64,6 +110,7 @@ class DownsizeImageTask extends AsyncTask<Bitmap, Void, Boolean> {
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format = Bitmap.CompressFormat.PNG;
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}
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scaledBitmap.compress(format, 75, stream);
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scaledBitmap.recycle();
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scaledImageSize /= 2;
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iterations++;
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} while (stream.size() > sizeLimit);
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@ -86,7 +133,7 @@ class DownsizeImageTask extends AsyncTask<Bitmap, Void, Boolean> {
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super.onPostExecute(successful);
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}
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public interface Listener {
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interface Listener {
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void onSuccess(List<byte[]> contentList);
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void onFailure();
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}
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