Centralize versioning

This commit is contained in:
hkz 2025-10-15 09:24:59 +02:00
commit 631097903b
5 changed files with 28 additions and 20 deletions

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@ -24,7 +24,7 @@ MASTER_ASM_SRCS = tk2k_startup_master.s disk2.s master_func.s
MASTER_C_SRCS = master_main.c dos_floppy.c utility.c
INTRO_ASM_SRCS = tk2k_startup_module.s preserve_zero_pages.s vdp.s vdp_utils.s
INTRO_C_SRCS = intro_main.c utility.c
INTRO_C_SRCS = intro_main.c utility.c input.c
DLOG_ASM_SRCS = tk2k_startup_module.s preserve_zero_pages.s sound.s
DLOG_C_SRCS = dlog_main.c input.c utility.c game_hgr_graphics.c hgr_line_data.c

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@ -1,14 +1,19 @@
#ifndef _GAME_DATA_HEADER_
#define _GAME_DATA_HEADER_
#include <stdint.h>
#define GAME_MODE_NORMAL 0
#define GAME_MODE_LOAD 1
typedef struct {
uint8_t mode;
} game_data;
#endif /* _GAME_DATA_HEADER_ */
#ifndef _GAME_DATA_HEADER_
#define _GAME_DATA_HEADER_
#include <stdint.h>
#define GAME_VER_CH0 '3'
#define GAME_VER_CH1 '.'
#define GAME_VER_CH2 '0'
#define GAME_MODE_NORMAL 0
#define GAME_MODE_LOAD 1
typedef struct {
uint8_t mode;
} game_data;
#endif /* _GAME_DATA_HEADER_ */

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@ -2,6 +2,7 @@
#include <string.h>
#include "game_data.h"
#include "utility.h"
#include "mem_map.h"
#include "mem_registers.h"
@ -78,7 +79,7 @@ static const uint8_t box_content_start[BOX_CONTENT_SIZE] = {
0, 0, 0, 0, 0, 0, 0,203, 77, 0, 0, 77, 0, 0, 77,192, 77, 0, 77, 77,211, 0, 0, 77, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 77, 77,211, 0, 0, 77, 0, 0, 77, 0, 77, 0, 77,198, 84, 0, 0, 77, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 20, 11, 50, 48, 52, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 50, 46, 49, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 20, 11, 50, 48, 52, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, GAME_VER_CH0, GAME_VER_CH1, GAME_VER_CH2, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@ -106,7 +107,7 @@ static const uint8_t instruction_box[INSTR_BOX_SIZE] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
18, 5, 1, 3, 8, 0, 0, 50, 48, 52, 56, 33,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
79, 0, 50, 48, 50, 53, 0, 50, 46, 49, 0, 79
7, 15, 15, 4, 0, 12, 21, 3, 11, 33, 33, 33
};
static const uint8_t demo_box[INSTR_BOX_SIZE] = {
@ -117,7 +118,7 @@ static const uint8_t demo_box[INSTR_BOX_SIZE] = {
4, 5, 0, 0, 4, 5, 13, 15, 0, 0, 13, 15,
15, 4, 5, 0, 0, 4, 5, 13, 15, 0, 0, 13,
13, 15, 4, 5, 0, 0, 4, 5, 13, 15, 0, 0,
79, 0, 50, 48, 50, 53, 0, 50, 46, 49, 0, 79
0, 13, 15, 4, 5, 0, 0, 4, 5, 13, 15, 0
};
#ifdef _DEMO_MODE_

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@ -7,6 +7,7 @@
#include "monitor_subroutines.h"
#include "utility.h"
#include "input.h"
#include "mem_map.h"
#include "shared_page.h"
@ -29,7 +30,7 @@ void main(void) {
memset((void*)(shared_page->module_data), 0, MODULE_DATA_SIZE);
// Detect expansion hardware, and choose what to load according to that
vdp_detected = vdp_detect();
vdp_detected = vdp_detect() && !read_any_key();
// Delay a bit
while(wait_count--) WAIT(0xFF);

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@ -23,6 +23,7 @@
static state_page_data* state_page = (state_page_data*)STATE_PAGE;
static shared_page_data *shared_page = (shared_page_data*)SHARED_PAGE;
static uint8_t score_buf[7] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static char game_ver[5] = {'V', GAME_VER_CH0, GAME_VER_CH1, GAME_VER_CH2, '\0'};
#define WAIT_COUNTER_END 0xFFFF
@ -44,7 +45,7 @@ void main(void) {
vdp_print_string(1, 13, 12, (char*)score_buf);
vdp_print_string(1, 5, 15, "Press any key to START");
vdp_print_string(1, 1, 23, "hkz@social.chinwag.org");
vdp_print_string(1, 28, 23, "2025");
vdp_print_string(1, 28, 23, game_ver);
switch(dld->mode) {
case DLOG_MODE_WIN: