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Begin with basic init
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commit
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5 changed files with 36 additions and 7 deletions
3
Makefile
3
Makefile
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@ -9,7 +9,8 @@ LIBS=clib-6502.a
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# Common source files
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ASM_SRCS = tk2k_startup.s
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C_SRCS = main.c monitor_subroutines.c utility.c
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C_SRCS = main.c monitor_subroutines.c utility.c \
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game_graphics.c
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# Object files
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OBJS = $(ASM_SRCS:%.s=%.o) $(C_SRCS:%.c=%.o)
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7
src/game_graphics.c
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7
src/game_graphics.c
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@ -0,0 +1,7 @@
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#include "game_graphics.h"
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#include "mem_map.h"
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void draw_game_background(void) {
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}
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8
src/game_graphics.h
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8
src/game_graphics.h
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@ -0,0 +1,8 @@
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#ifndef _GAME_GRAPHICS_HEADER_
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#define _GAME_GRAPHICS_HEADER_
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#include <stdint.h>
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void draw_game_background(void);
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#endif /* _GAME_GRAPHICS_HEADER_ */
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15
src/main.c
15
src/main.c
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@ -9,9 +9,22 @@
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#include "monitor_subroutines.h"
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__task int main () {
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// Low level initialization
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void __low_level_init(void) {
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POKE(P3_PWRDUP, 0); // Dirty the value checked by the reset vector
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PEEK(IO_ROMSEL); // Make sure the ROM is selected
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PEEK(IO_DISPLAY_BW); // Disable colors
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PEEK(IO_DISPLAY_PAGE1); // Select the first display page
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// Clear display memory
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memset((void*)DISPLAY_PAGE_1, 0, DISPLAY_PAGE_SIZE);
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memset((void*)DISPLAY_PAGE_2, 0, DISPLAY_PAGE_SIZE);
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}
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__task int main(void) {
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while(1){
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@ -8,7 +8,7 @@
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.section data_init_table
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.section registers ; pseudo registers in zero page
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.extern main, exit
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.extern main, exit, __low_level_init
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.extern _Zp, _Vsp, _Vfp
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.pubweak __program_root_section, __program_start
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@ -87,10 +87,10 @@ __call_heap_initialize:
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;;;
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;;; ***************************************************************************
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.section code
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.pubweak __low_level_init
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__low_level_init:
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rts
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;;; .section code
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;;; .pubweak __low_level_init
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;;;__low_level_init:
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;;; rts
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;;; ***************************************************************************
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;;;
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