diff --git a/src/vddem_main.c b/src/vddem_main.c index 398c3ab..659a7eb 100644 --- a/src/vddem_main.c +++ b/src/vddem_main.c @@ -33,6 +33,9 @@ #define MOVES_TEXT_X 27 #define MOVES_TEXT_Y 8 +#define BOTTOM_TEXT_X 1 +#define BOTTOM_TEXT_Y 23 + #define MAX_DEMO_MOVES 30 #define RUNS_TO_SKIP 4000 @@ -69,6 +72,8 @@ void main(void) { score = reset_game(); // Draw the initial state of the game + vdp_print_string(0, BOTTOM_TEXT_X, BOTTOM_TEXT_Y, "DEMO MODE Press any key to exit"); + num_to_decbuf(state_page->hi_score, 5, text_buf); // High score decbuf_to_ascii(5, text_buf); vdp_print_string(0, HSCORE_TEXT_X, HSCORE_TEXT_Y, (char*)text_buf); diff --git a/src/vddlg_main.c b/src/vddlg_main.c index acd087f..9b6c678 100644 --- a/src/vddlg_main.c +++ b/src/vddlg_main.c @@ -44,7 +44,7 @@ void main(void) { vdp_print_string(1, 13, 12, (char*)score_buf); vdp_print_string(1, 5, 15, "Press any key to START"); vdp_print_string(1, 1, 23, "hkz@social.chinwag.org"); - vdp_print_string(1, 27, 23, "2025"); + vdp_print_string(1, 28, 23, "2025"); switch(dld->mode) { case DLOG_MODE_WIN: diff --git a/src/vdgam_main.c b/src/vdgam_main.c index 328e152..9ae1d1d 100644 --- a/src/vdgam_main.c +++ b/src/vdgam_main.c @@ -33,6 +33,9 @@ #define MOVES_TEXT_X 27 #define MOVES_TEXT_Y 8 +#define BOTTOM_TEXT_X 1 +#define BOTTOM_TEXT_Y 23 + #define WIN_SCORE_BONUS 10000 static state_page_data* state_page = (state_page_data*)STATE_PAGE; @@ -77,6 +80,8 @@ void main(void) { } // Draw the initial state of the game + vdp_print_string(0, BOTTOM_TEXT_X, BOTTOM_TEXT_Y, "hkz@social.chinwag.org 2025"); + num_to_decbuf(state_page->hi_score, 5, text_buf); // High score decbuf_to_ascii(5, text_buf); vdp_print_string(0, HSCORE_TEXT_X, HSCORE_TEXT_Y, (char*)text_buf);