diff --git a/CHANGELOG.md b/CHANGELOG.md index 00ab961..60e0919 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,12 @@ # Changelog +## 3.0 - 2025-10-17 + +### Added + +- Support for the TK2000 VDP board + + ## 2.1 - 2025-10-07 ### Changed diff --git a/README.md b/README.md index 87359f6..6d24f63 100644 --- a/README.md +++ b/README.md @@ -35,6 +35,7 @@ If you wish to support me in building new hardware and software for old machines The game is playable, and the following features have been implemented: - B/W mode +- VDP board support - Single graphical tileset - Simple sound effects - Control via keyboard @@ -52,6 +53,17 @@ The game is playable, and the following features have been implemented: The game ends once you reach a tile with a value of 2048. +### VDP support + +The game supports the [TK2000 VDP board](https://codeberg.org/hkzlab/TK2000_VDPboard) configured at address `C0Cx`. + +![TK2048 VDP Game screen](pics/vdp_mode.jpg) + +The card gets automatically detected and used: once the game completes the initial load, everything will be displayed on the screen +connected to the VDP board, and the main screen connected to the TK2000 will be left blank. + +If you want to override detection and force the use of the main screen, just keep a button pressed while the title screen image loads. + ### Floppy version Just put your floppy in the first drive and power on the TK2000. It will autoboot. diff --git a/pics/vdp_mode.jpg b/pics/vdp_mode.jpg new file mode 100644 index 0000000..68c65d9 Binary files /dev/null and b/pics/vdp_mode.jpg differ