#include #include #include #include "utility.h" #include "mem_registers.h" #include "mem_map.h" #include "monitor_subroutines.h" // Low level initialization void __low_level_init(void) { POKE(P3_PWRDUP, 0); // Dirty the value checked by the reset vector PEEK(IO_ROMSEL); // Make sure the ROM is selected PEEK(IO_DISPLAY_BW); // Disable colors PEEK(IO_DISPLAY_PAGE1); // Select the first display page // Clear display memory memset((void*)DISPLAY_PAGE_1, 0, DISPLAY_PAGE_SIZE); memset((void*)DISPLAY_PAGE_2, 0, DISPLAY_PAGE_SIZE); } __task int main(void) { while(1){ }; return 0; }