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14 lines
208 B
C
14 lines
208 B
C
#ifndef _GAME_DATA_HEADER_
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#define _GAME_DATA_HEADER_
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#include <stdint.h>
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#define GAME_MODE_NORMAL 0
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#define GAME_MODE_LOAD 1
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typedef struct {
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uint8_t mode;
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} game_data;
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#endif /* _GAME_DATA_HEADER_ */
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