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19 lines
No EOL
1.1 KiB
Scheme
19 lines
No EOL
1.1 KiB
Scheme
(define memories
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'((memory zeroPage (address (#x56 . #xff)) (type ram)
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(section registers zpage zzpage))
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(memory firstPage (address (#x100 . #x1ff)) (section stack))
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(memory reserved (address (#x200 . #x1fff)) (type ram))
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(memory displayPage1 (address (#x2000 . #x3fff)) (type ram))
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(memory upperProg (address (#x4000 . #x93ff)) (type ram) (section (programStart #x4000) startup code switch idata cdata data_init_table))
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(memory upperData (address (#x9400 . #x99ff)) (type ram) (section cstack zdata data heap))
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(memory sharedMem (address (#x9a00 . #x9bff)) (type ram)) ;;; This memory page will be used to pass parameters and data between the master and the modules, and to save the game state
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(memory diskBuffer (address (#x9c00 . #x9eff)) (type ram))
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(memory zeroPageBackup (address (#x9f00 . #x9fff)) (type ram) (section (zpsave #x9f00)))
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(memory displayPage2 (address (#xa000 . #xbfff)) (type ram))
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(memory io (address (#xc000 . #xc0ff)) (type ram))
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(memory rombank (address (#xc100 . #xffff)) (type rom))
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(block cstack (size #x400))
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(block heap (size #x020))
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(block stack (size #x100))
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)) |