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5d739383aa
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Replace enums with simple defs, replace kb routine with asm
calypsi uses "int" as the type for enums, also replace the basic
keyboard routine for key reading with an assembly written one
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2025-08-20 20:58:15 +02:00 |
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36ad3da27e
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Add initialization code
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2025-07-29 10:14:44 +02:00 |
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3bbaae64d5
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Restore ZP saving, add initialization of ZP, remove BASIC stub
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2025-07-28 17:37:26 +02:00 |
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9b7646d434
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Add reset key combo
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2025-07-26 12:27:24 +02:00 |
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2816b20cae
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Add score info in start/end boxes
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2025-07-26 10:22:13 +02:00 |
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10dc668d9e
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Add hi-score graphics
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2025-07-25 19:51:08 +02:00 |
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75c55bd114
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Change how random data is generated
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2025-07-25 17:00:40 +02:00 |
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fb6463dd40
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Draw endgame box
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2025-07-25 09:48:48 +02:00 |
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f18b23b08a
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Update the game logic to take note of high scores
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2025-07-24 18:05:51 +02:00 |
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bc20c1390d
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Begin adding loading screen
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2025-07-23 20:48:56 +02:00 |
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457d510384
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Add movement graphics
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2025-07-23 11:19:10 +02:00 |
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640c197525
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add score and moves
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2025-07-22 17:41:00 +02:00 |
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1a3635fc9a
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Show score and moves
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2025-07-22 15:38:52 +02:00 |
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4ea5c7147e
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Add code to use the charset in ROM
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2025-07-22 14:59:09 +02:00 |
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8f877d4677
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Add border animation when moving
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2025-07-22 11:53:14 +02:00 |
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38a40eb2e4
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Fix logic
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2025-07-18 09:12:17 +02:00 |
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8fb45612a8
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Temporary drawing of the game board
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2025-07-17 21:21:23 +02:00 |
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340a521b05
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temporarely move every static data in the lower memory
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2025-07-17 16:04:58 +02:00 |
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842745d3dd
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Add losing condition
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2025-07-17 14:47:57 +02:00 |
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4a178dacbe
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Add stubs for game graphics
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2025-07-17 07:56:23 +02:00 |
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5fe7310d14
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Add initial main loop logic
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2025-07-17 07:54:46 +02:00 |
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1e66023db8
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Add game reset
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2025-07-16 22:09:03 +02:00 |
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8ea172e603
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Add code to read KB
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2025-07-16 20:37:24 +02:00 |
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85ca4f19a2
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Begin with basic init
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2025-07-15 21:14:14 +02:00 |
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384d9b3fd1
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Import empty project
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2025-07-15 20:51:44 +02:00 |
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